360° TV show integrates XR content – “blue ocean” for the tourism, entertainment industry, and stories from pioneers.
From the story of the only 360 TV show in Vietnam
In February 2024, for the first time, a Made-in-Vietnam 360 TV show proudly “debuted” at the world’s largest mobile conference (Mobile World Congress – MWC). A phenomenon unprecedented in 7 years of Vietnam’s participation in this event: International guests queued up to experience living like locals and journeying through the scenic, cultural, and historical sites of Hoi An through technology lenses.
Beyond any imagination of conventional TV programs, the “Nơi Này Hay Cực” TV show applies 360 video technology, allowing viewers to immerse themselves in the destination and have full control over the viewing angle to enjoy unlimited beautiful scenes in 360 degrees. Impressively, the first season also carries a strong Vietnamese identity with the integration of VR Game sequences such as lantern painting and processing Cao Lầu – a specialty of Quang Nam province – on virtual reality glasses.
The success of the “Nơi Này Hay Cực” series marks the collaboration between ADT – a pioneering unit in Marketing, Interactive Technology, and TV360 – the OTT television platform owned by Viettel. The 30-day production “battle” for the show was a challenging journey with no precedent for the entire team.
The first challenge came from the unique format of the program. Not simply a 360-degree video, “Nơi Này Hay Cực” was positioned as a comprehensive, professional 360-degree TV Show – requiring deep scripts, compelling stories, and valuable experiences. Many big names such as scriptwriter Đinh Đức Hoàng – known for his ability to find “gold mines” in stories with over 15 years in journalism, publishing books, and adapting films, or director Lê Nhâm Quý – a former member of DJI Creator and Insta360, ensured the quality of “Nơi Này Hay Cực”. Departing from general content, each episode embodied the authenticity of reality TV, the cinematic beauty, the interactivity of technology, and a profound understanding of Vietnamese life to give a fresh look to familiar landmarks.
The next obstacle lay in operating the filming equipment. While 360-degree video technology in the market is not new, achieving 8K standard for 360-degree videos required a risky decision from the production team: directly mounting a large-sized 360-degree camera with 8 lenses, weighing 17kg, onto a drone. This led to unavoidable risks such as shaky and blurry videos, and the post-processing effort to stabilize and align scenes from 8 cameras was exponentially complex. The effort to harmonize between technological factors and aesthetics in filmmaking came at the cost of many sleepless nights.
The organization and setup process continued to pose new challenges for the film crew. While 2D videos allow for easy adjustment of camera angles, 360-degree videos always capture the entire scene, meaning that the space needs to be meticulously adjusted on the spot. Notably, the 360-degree TV show utilized the one-shot technique with a continuously moving camera around the actors to capture the story. The limitations on transition effects increased creative pressure on scriptwriting and filming, requiring perfect coordination among actors, cameras, sound, lighting, and props to ensure smooth footage in all conditions. With minimal visual effects support, few TV shows have the ability to meet the criteria as authentically and beautifully as “Nơi Này Hay Cực”.
In particular, for the first time, XR (Extended Reality) content and technology were fully developed by ADT and successfully integrated into the TV360 platform, allowing users to enjoy the show across multiple platforms including smartphones, smart TVs, tablets, PCs, and VR headsets. This was considered the most challenging aspect of the production process. The XR content, including VR games, cannot run directly on Meta Quest headsets and requires specialized software like Unreal Engine (UE). However, the drawback of using UE is a significant reduction in the quality of 360-degree videos. Unwilling to compromise on the limitations of the technology, the ADT technical team explored innovative solutions by integrating the default 360-degree video viewing feature of the Meta Quest into the UE environment, ensuring the highest quality user experience possible.